Crawl Stoat Soup version 0.23-s2-327-gedf346cc44 (webtiles) character file. 7 Artagas the Shooter (level 1, 0/13 HPs) Began as a High Elf Arcane Marksman on Dec 9, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (275 turns). Artagas the Shooter (High Elf Arcane Marksman) Turns: 275, Time: 00:01:59 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 16 God: Gold: 23 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 32 arrows (quivered) Armour f - a +0 robe (worn) g - a +0 leather armour (You found it on level 1 of the Dungeon) Jewellery c - an uncursed ring of protection from cold (You found it on level 1 of the Dungeon) Comestibles b - 2 chunks of flesh e - a bread ration Skills: + Level 1.5 Fighting + Level 3.1 Bows - Level 2.1 Dodging - Level 1.2 Spellcasting Level 3.0 Hexes You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex 10/100 10% 2 ###.... Inner Flame Hex/Fire 5/100 36% 3 ####... Portal Projectile Hex/Tloc 5/50 36% 3 ####... Cause Fear Hex 10/200 54% 4 #####.. Leda's Liquefaction Hex/Erth 5/200 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A frilled lizard, a hobgoblin and a kobold come into view. a - a +0 shortbow (weapon) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2; You hear a bark! You start waiting. The hobgoblin is too close now for your liking. Firing (i - inventory) d - 41 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You shoot an arrow. The arrow closely misses the hobgoblin. Firing (i - inventory) d - 40 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot an arrow. The arrow barely misses the hobgoblin. Firing (i - inventory) d - 39 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! Your Bows skill increases to level 3! No target in view! No target in view! No target in view! d - 39 arrows (gained 1) You see here a hobgoblin corpse. A jackal comes into view. 2 jackals come into view. The jackal barks! You hear a bark! You hear an angry hiss. Firing (i - inventory) d - 39 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The jackal barks! The jackal barely misses you. A jackal comes into view. Firing (i - inventory) d - 38 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. You see here a hobgoblin corpse. Firing (i - inventory) d - 37 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You shoot an arrow. The arrow barely misses the jackal. x2 The arrow hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. Firing (i - inventory) d - 36 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labeled MOGUYPH BYLIR, it crumbles to dust. It is a scroll of identify. b - an uncursed ring of protection from cold c - an uncursed ring of protection from cold b - 2 chunks of flesh The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Firing (i - inventory) d - 35 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow misses the jackal. The arrow completely misses the jackal. The arrow hits the jackal. You kill the jackal! The jackal closely misses you. Firing (i - inventory) d - 34 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow misses the jackal. The arrow hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Firing (i - inventory) d - 33 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot an arrow. The arrow closely misses the jackal. The arrow hits the jackal! You kill the jackal! The jackal bites you. You die... ##### #...# ####### ##########...######.....### ................@h(h...>... #####.#############.....### ### #.# #.h...# ..# #.# #####.....# ..# #.# #........## ..# #.# #........# ..+ #.# #.......†# # ..# #.# ########.#####... (.# #.# #......... You could see 2 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the High Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Reached skill level 3 in Bows 272 | D:1 | HP: 1/13 [jackal (1)] 275 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_c Skill XL: | 1 | ---------------+----+----- Bows | 3 | 3.1 Fighting | | 1.5 Dodging | | 2.1 Spellcasting | | 1.2 Hexes | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 15 Fire: Shortbow || 13 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 275 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 275 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.5 | 1.6 | 65.5 | 249.0 Dungeon | 100.0 | 100.0 | 9.5 | 1.6 | 65.5 | 249.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------